Comparison Charts:
A 4X-RTS Comparison: Sins of A Solar Empire, Star Ruler 2, and Stellaris
Awkward Mixture's RPGs of 2018: A Chart Comparison
Awkward Mixture's First Person, Sci-Fi Shooters of 2020: A Chart Comparison
Compiling charts comparing components of critiqued games has become a thing here at Awkward Mixture.
This year Awkward Mixture included four First Person Shooters, and here is a chart with the relevant, and irreverent, data.
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General |
FPS, RPG, |
FPS, RPG, Open World |
FPS |
Free to Play, FPS, Battle Royal |
Date Released |
2017 |
2015 |
2020 |
2019 |
Developer |
Arkane Studios |
Bethesda |
SUPERHOT Team |
Respawn |
Publisher |
Bethesda |
Bethesda |
SUPERHOT Team |
EA |
Visual Quality |
Good |
Poor |
Great |
Great |
Learn Abilities |
Insert needle with alien genetic material into brain |
Upon level up |
Temporarily after battles |
Already know them all |
Enemies |
Typhon and mad scientists |
Ghouls, Bandits, Super Mutants, Synths, and MIT |
RED DUDES, also Encryption Foes |
Fellow Competitors |
Setting |
Alternative History, Talos Space Station, overrun by aliens |
The post-apocalyptic Commonwealth |
Inside the mind, inside a computer |
Massive Arenas, also the planet Talos |
Colors |
Gold and Bronze |
Brown, Black, and #B7410E |
Red, White, and Black |
Depends on the Arena |
Most Powerful Weapon |
Recycler Grenade |
Mini-Nuke! |
All kill in one |
Changes from Season to Season |
RPG System |
More than minimal, less than moderate, spend points to pick abilities |
Moderate, with character levels, skills, and proficiencies |
Minimal |
None |
3rd Person? |
No |
Yes, but I prefer 1st |
No |
No |
Companions |
No. Acquaintances mostly dead |
Wasteland Wanderers, and a dog |
None |
Two squad mates |
Battle |
Try to take enemy by surprise |
Low damage drags out combat |
One vs ten |
3 v 3 Firefights |
Plot |
Aliens assault capitalist, scientific research space station |
Wife murdered, son kidnapped. Recovery and Revenge |
Trapped. Addicted. Less relevant than original game |
Legends compete in bloody sports for rewards. Background flavor |
Difficulty |
Not very |
Not very |
Very |
Very, Very, Very |
The Map |
Massive space station |
Everything within Route 95's circle of Boston |
Thirty-two different rooms |
Three different gigantic Arenas |
Predecessor |
Prey (2006) |
Fallout New Vegas |
SUPERHOT |
Titanfall 2 |
Movement |
Depends on installed Neuromods |
Can barely walk or jump |
Time only moves when you do |
Run, jump, zip-line, drop, and slide |
Essentially |
At first, be terrified of the powerful Typhons.
At the end, run straight at the Typhon, because you've become one yourself. |
Clear historic Massachusetts locations of the same five enemies 100 times |
Fight the same RED DUDES in 32 different locations, at slow speed, repeatedly |
Drop, loot, die. Drop, loot, fight, die. Drop, loot, die. Drop, loot, win fight, get third partied by two other squads simultaneously, die. |
Time Played |
45.8 Hours |
65.2 Hours |
19.2 Hours |
206 Hours |
Most Interesting Mechanic |
Mimic Matter |
Bethesda even made the jetpack boring |
Time only moves when you do |
Game designs to encourage cooperative play (Ping, Revive, and Dropping systems) |
Most Like |
Bioshock |
Fallout 3 |
SUPERHOT |
PUBG |
Recommendation |
Highly Recommended |
Not Recommended, unless special attachment to Boston |
Recommended |
Highly Recommended |
Before the New Year, look for the final political article, the year end review, and the video game awards, to wrap up 2020.
Recent:
SUPERHOT MIND CONTROL DELETE: RED, WHITE, and BLACK, AGAIN
Relevant:
Fallout 4: The Fall and Rise of the Commonwealth
Apex Legends: An Evolving Battle Royale
Prey: A Futuristic Product, with a Horrifying Ingredient
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